13 March 2011

The Fundamentals of CG - CG Lighting 101

Aaron Webster gives us an insight into the world of CG Based Lighting techniques. This article explains the basic theory behind all the fundamental elements of how lights work in 3D. This is a must read for any artist looking to improve their renders and quality of work.
.

Read about:
.
What is Light?
Absorption of Light
Reflection of Light
Diffuse Reflection
Specular Reflection
Glossy Reflection
Transmission of Light
Transparency
Translucency
Refraction
Specular Highlights and Reflection
Highlights and Surface Roughness
Highlight Size
Specular Colour
Dielectric and Non-Dielectric Materials

Read full article here: CG Lighting 101

No comments:

Post a Comment